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Code Editor : PoolCounter.php
<?php /** * When you have many workers (threads/servers) giving service, and a * cached item expensive to produce expires, you may get several workers * doing the job at the same time. * * Given enough requests and the item expiring fast (non-cacheable, * lots of edits...) that single work can end up unfairly using most (all) * of the cpu of the pool. This is also known as 'Michael Jackson effect' * since this effect triggered on the english wikipedia on the day Michael * Jackson died, the biographical article got hit with several edits per * minutes and hundreds of read hits. * * The PoolCounter provides semaphore semantics for restricting the number * of workers that may be concurrently performing such single task. * * By default PoolCounter_Stub is used, which provides no locking. You * can get a useful one in the PoolCounter extension. */ abstract class PoolCounter { /* Return codes */ const LOCKED = 1; /* Lock acquired */ const RELEASED = 2; /* Lock released */ const DONE = 3; /* Another worker did the work for you */ const ERROR = -1; /* Indeterminate error */ const NOT_LOCKED = -2; /* Called release() with no lock held */ const QUEUE_FULL = -3; /* There are already maxqueue workers on this lock */ const TIMEOUT = -4; /* Timeout exceeded */ const LOCK_HELD = -5; /* Cannot acquire another lock while you have one lock held */ /** * I want to do this task and I need to do it myself. * * @return Locked/Error */ abstract function acquireForMe(); /** * I want to do this task, but if anyone else does it * instead, it's also fine for me. I will read its cached data. * * @return Locked/Done/Error */ abstract function acquireForAnyone(); /** * I have successfully finished my task. * Lets another one grab the lock, and returns the workers * waiting on acquireForAnyone() * * @return Released/NotLocked/Error */ abstract function release(); /** * $key: All workers with the same key share the lock. * $workers: It wouldn't be a good idea to have more than this number of * workers doing the task simultaneously. * $maxqueue: If this number of workers are already working/waiting, * fail instead of wait. * $timeout: Maximum time in seconds to wait for the lock. */ protected $key, $workers, $maxqueue, $timeout; /** * Create a Pool counter. This should only be called from the PoolWorks. * * @param $type * @param $key * * @return PoolCounter */ public static function factory( $type, $key ) { global $wgPoolCounterConf; if ( !isset( $wgPoolCounterConf[$type] ) ) { return new PoolCounter_Stub; } $conf = $wgPoolCounterConf[$type]; $class = $conf['class']; return new $class( $conf, $type, $key ); } protected function __construct( $conf, $type, $key ) { $this->key = $key; $this->workers = $conf['workers']; $this->maxqueue = $conf['maxqueue']; $this->timeout = $conf['timeout']; } } class PoolCounter_Stub extends PoolCounter { /** * @return Status */ function acquireForMe() { return Status::newGood( PoolCounter::LOCKED ); } /** * @return Status */ function acquireForAnyone() { return Status::newGood( PoolCounter::LOCKED ); } /** * @return Status */ function release() { return Status::newGood( PoolCounter::RELEASED ); } public function __construct() { /* No parameters needed */ } } /** * Handy class for dealing with PoolCounters using class members instead of callbacks. */ abstract class PoolCounterWork { protected $cacheable = false; //Does this override getCachedWork() ? /** * Actually perform the work, caching it if needed. */ abstract function doWork(); /** * Retrieve the work from cache * @return mixed work result or false */ function getCachedWork() { return false; } /** * A work not so good (eg. expired one) but better than an error * message. * @return mixed work result or false */ function fallback() { return false; } /** * Do something with the error, like showing it to the user. */ function error( $status ) { return false; } /** * Log an error * * @param $status Status */ function logError( $status ) { wfDebugLog( 'poolcounter', $status->getWikiText() ); } /** * Get the result of the work (whatever it is), or false. * @param $skipcache bool * @return bool|mixed */ function execute( $skipcache = false ) { if ( $this->cacheable && !$skipcache ) { $status = $this->poolCounter->acquireForAnyone(); } else { $status = $this->poolCounter->acquireForMe(); } if ( !$status->isOK() ) { // Respond gracefully to complete server breakage: just log it and do the work $this->logError( $status ); return $this->doWork(); } switch ( $status->value ) { case PoolCounter::LOCKED: $result = $this->doWork(); $this->poolCounter->release(); return $result; case PoolCounter::DONE: $result = $this->getCachedWork(); if ( $result === false ) { /* That someone else work didn't serve us. * Acquire the lock for me */ return $this->execute( true ); } return $result; case PoolCounter::QUEUE_FULL: case PoolCounter::TIMEOUT: $result = $this->fallback(); if ( $result !== false ) { return $result; } /* no break */ /* These two cases should never be hit... */ case PoolCounter::ERROR: default: $errors = array( PoolCounter::QUEUE_FULL => 'pool-queuefull', PoolCounter::TIMEOUT => 'pool-timeout' ); $status = Status::newFatal( isset( $errors[$status->value] ) ? $errors[$status->value] : 'pool-errorunknown' ); $this->logError( $status ); return $this->error( $status ); } } function __construct( $type, $key ) { $this->poolCounter = PoolCounter::factory( $type, $key ); } }
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